
Which standard?
| The primary goal of this activity is for students to explore the properties of quadrilateral shapes by manipulating them in a virtual environment. There are endless possibilities for transformations, rotations, slides, and more for the different quadrilaterals. |
What mathematical content is being learned (or intended to be learned)? | Students are building their schema about what quadrilaterals are and how dragging their corners affects their size, and overall shape while retaining the requirements of quadrilaterals. |
Is the focus on instrumental or relational understanding?
| Students manipulate and make observations about quadrilaterals. They witness the differences in behaviors of the square, rectangle, rhombus, and others. |
What role does technology play? | The technology provides a way to see many more transformations of the quadrilaterals than someone could draw or represent in other ways. Students can come to a discussion of quadrilaterals after this activity having explored them much more thoroughly than in a non-technology supported exploration. |
What instructional function(s) does the resource serve?
| This activity provides exploration of quadrilaterals. Students come to understand the shapes through their own manipulation of them. |
What kinds of representations of the mathematics are used?
| The activity is visual/spatial because it is using representations of shapes. It is dynamic because the shapes can be manipulated by the student. |